so it's been almost a year since i've updated this, and i don't have that much to show for myself. however, today was a day of success - if productivity can be deemed success (that truly is a discussion for another day, but lets just say yes! yes it is a good measure, and move on. yes?)
i've had a battle in my mind going on for a while, regarding architecture, houses, skeletal systems, constellations and keys. somehow in my mind they very much go together, yet when i step away from what i've worked on, i feel the need to prove it more. today was the first time in a while where i've been able to put things together that make sense to me in all ways. i'll have to thank wikipedia and the authors of all entries related to keys.
sometimes the more obvious things still need to be pointed out so that you can really let them sink in. the concept of the skeleton key was my obvious check for now, since i've been holding on to several for a few years now, and wondering what it is that draws me.
to sum it up quickly, it's the concept of a bare bones tool that allows access to all rooms in a house. in my mind, keys are interchangeable with words (other tools for access) and houses/homes are interchangeable with a person. structures and tools to construct and move between ideas.
(i can't help also trying to draw some connections to Beetlejuice, and Lydia gaining access to the attic with her skeleton key.)(and at one point trying to open the door, but the key is forced out from the other side.)
the fascinating thing for me was realising, that all depictions of key holes from my child hood (cartoons, movies with peeping toms and pictures of my own i drew) were from the kind of lock which consists of wards, and is the same kind related to the skeleton key. after my mini crash course in understanding how locks and keys have evolved over time, i was able to identify the difference kinds of keys i have from cleaning out the garage and poking around my grandmother's place. there is a treasure of skeleton keys, each totally different, yet possessing the same function:
to provide access to a specific set of locks, where the skeleton key is interchangeable with only one other key for each lock it encounters.
and i guess this is a good point where i can segue into what this really means to me, rather than blathering on and on about keys.
the stories i've been trying to write for a few months to start building more literal constellations off of have been a back and forth battle of sorts as well. trying to fit words here and there, trying to not sound entirely self indulgent and i guess, more importantly, trying to make it all fit together easily. image with text. meaning with words. etc etc.
this idea that the master key will fit all points of a given set while sharing only one point with an outside key provides a fairly decent direction to move in. one story for all points, with tangential arcs only associated with one point.
and another interchangeable defining point is added here: stories for people, points for bodies, all of it for structure.
and here's where i stop for now, because i think those ideas are too big for me to carry all of them right now. and i should also figure out if it even makes sense just yet.